The Walking Zombie 2: Shooter

The Walking Zombie 2 is a large offline-playable action-adventure FPS with story-driven missions and side-quests, set in a low-poly post-apocalyptic world.

The core gameplay has us acquire new missions by talking to NPCs at our small camp and then travel to the mission locations from the world map. These missions often include gathering resources needed for survival and shooting hordes of zombies with our range of weapons.

The core gameplay is fun and surprisingly well-made, but where the game really shines is in its RPG elements that allow us to heavily customize our character through lots of unique skills and perks as we progress. Skills may increase our firearms or melee damage, or even improve our trading or speech proficiency, which decreases the price of goods and allows us to acquire more quests from NPCs respectively. Perks, on the other hand, may improve our reloading speed, allow us to gain XP faster, and much more.

While the art-style is average, the clean and minimalistic UI help create a nice, uninterrupted, gameplay experience. To my big surprise, some of the cut-scenes are even fully voiced, and there’s a karma system that rewards or punishes us depending on which decisions we make.

The Walking Zombie 2 monetizes through frequent forced ads, a $3.99 iAP to remove these ads, and additional iAPs for better weapons, extra skill points, and other items that make it faster to complete the game. Fortunately, none of the iAPs are necessary to enjoy the game at all. There is, however, a fuel system that limits how much we can travel between missions in one play session.

While I didn’t expect much from this game, the depth of its gameplay very positively surprised me. If you can pay to remove the annoying ads, the game is an easy recommendation.


  • Control

  • Art Style

  • Gameplay

  • Monetization


Release date: 27 Jun, 2019
Last updated: 08 Mar, 2023
Game size: 384 MB